How Ethernet Works ??


The Ethernet

In 1973, at Xerox Corporation’s Palo Alto Research Center (more commonly known as PARC), researcher Bob Metcalfe designed and tested the first Ethernet network. While working on a way to link Xerox’s "Alto" computer to a printer, Metcalfe developed the physical method of cabling that connected devices on the Ethernet as well as the standards that governed communication on the cable. Ethernet has since become the most popular and most widely deployed network technology in the world. Many of the issues involved with Ethernet are common to many network technologies, and understanding how Ethernet addressed these issues can provide a foundation that will improve your understanding of networking in general.


The Ethernet standard has grown to encompass new technologies as computer networking has matured, but the mechanics of operation for every Ethernet network today stem from Metcalfe’s original design. The original Ethernet described communi -cation over a single cable shared by all devices on the network. Once a device attached to this cable, it had the ability to communicate with any other attached device. This allows the network to expand to accommodate new devices without requiring any modification to those devices already on the network.


Connecting Ethernet Cable wire in to slot

Ethernet Basics

Ethernet is a local area technology, with networks traditionally operating within a single building, connecting devices in close proximity. At most, Ethernet devices could have only a few hundred meters of cable between them, making it impractical to connect geographically dispersed locations. Modern advancements have increased these distances considerably, allowing Ethernet networks to span tens of kilometers.

Protocols

In networking, the term protocol refers to a set of rules that govern communications. Protocols are to computers what language is to humans. Since this article is in English, to understand it you must be able to read English. Similarly, for two devices on a network to successfully communicate, they must both understand the same protocols.


Ethernet Terminology

Ethernet follows a simple set of rules that govern its basic operation. To better understand these rules, it is important to understand the basics of Ethernet terminology.

* Medium - Ethernet devices attach to a common medium that provides a path along which the electronic signals will travel. Historically, this medium has been coaxial copper cable, but today it is more commonly a twisted pair or fiber optic cabling.

* Segment - We refer to a single shared medium as an Ethernet segment.

* Node - Devices that attach to that segment are stations or nodes.

* Frame - The nodes communicate in short messages called frames, which are variably sized chunks of information.

Frames are analogous to sentences in human language. In English, we have rules for constructing our sentences:
We know that each sentence must contain a subject and a predicate. The Ethernet protocol specifies a set of rules for constructing frames. There are explicit minimum and maximum lengths for frames, and a set of required pieces of information that must appear in the frame. Each frame must include, for example, both a destination address and a source address, which identify the recipient and the sender of the message. The address uniquely identifies the node, just as a name identifies a particular person. No two Ethernet devices should ever have the same address.

Ethernet Medium

Since a signal on the Ethernet medium reaches every attached node, the destination address is critical to identify the intended recipient of the frame.


For example, in the figure above, when computer B transmits to printer C, computers A and D will still receive and examine the frame. However, when a station first receives a frame, it checks the destination address to see if the frame is intended for itself. If it is not, the station discards the frame without even examining its contents.

One interesting thing about Ethernet addressing is the implementation of a broadcast address. A frame with a destination address equal to the broadcast address (simply called a broadcast, for short) is intended for every node on the network, and every node will both receive and process this type of frame.

CSMA/CD

The acronym CSMA/CD signifies carrier-sense multiple access with collision detection and describes how the Ethernet protocol regulates communication among nodes. While the term may seem intimidating, if we break it apart into its component concepts we will see that it describes rules very similar to those that people use in polite conversation. To help illustrate the operation of Ethernet, we will use an analogy of a dinner table conversation.

Let’s represent our Ethernet segment as a dinner table, and let several people engaged in polite conversation at the table represent the nodes. The term multiple access covers what we already discussed above: When one Ethernet station transmits, all the stations on the medium hear the transmission, just as when one person at the table talks, everyone present is able to hear him or her.

Now let's imagine that you are at the table and you have something you would like to say. At the moment, however, I am talking. Since this is a polite conversation, rather than immediately speak up and interrupt, you would wait until I finished talking before making your statement. This is the same concept described in the Ethernet protocol as carrier sense. Before a station transmits, it "listens" to the medium to determine if another station is transmitting. If the medium is quiet, the station recognizes that this is an appropriate time to transmit.

Collision Detection

Carrier-sense multiple access gives us a good start in regulating our conversation, but there is one scenario we still need to address. Let’s go back to our dinner table analogy and imagine that there is a momentary lull in the conversation. You and I both have something we would like to add, and we both "sense the carrier" based on the silence, so we begin speaking at approximately the same time. In Ethernet terminology, a collision occurs when we both spoke at once.

In our conversation, we can handle this situation gracefully. We both hear the other speak at the same time we are speaking, so we can stop to give the other person a chance to go on. Ethernet nodes also listen to the medium while they transmit to ensure that they are the only station transmitting at that time. If the stations hear their own transmission returning in a garbled form, as would happen if some other station had begun to transmit its own message at the same time, then they know that a collision occurred. A single Ethernet segment is sometimes called a collision domain because no two stations on the segment can transmit at the same time without causing a collision. When stations detect a collision, they cease transmission, wait a random amount of time, and attempt to transmit when they again detect silence on the medium.

The random pause and retry is an important part of the protocol. If two stations collide when transmitting once, then both will need to transmit again. At the next appropriate chance to transmit, both stations involved with the previous collision will have data ready to transmit. If they transmitted again at the first opportunity, they would most likely collide again and again indefinitely. Instead, the random delay makes it unlikely that any two stations will collide more than a few times in a row.

Limitations of Ethernet


A single shared cable can serve as the basis for a complete Ethernet network, which is what we discussed above. However, there are practical limits to the size of our Ethernet network in this case. A primary concern is the length of the shared cable.

Electrical signals propagate along a cable very quickly, but they weaken as they travel, and electrical interference from neighboring devices (fluorescent lights, for example) can scramble the signal. A network cable must be short enough that devices at opposite ends can receive each other's signals clearly and with minimal delay. This places a distance limitation on the maximum separation between two devices (called the network diameter) on an Ethernet network. Additionally, since in CSMA/CD only a single device can transmit at a given time, there are practical limits to the number of devices that can coexist in a single network. Attach too many devices to one shared segment and contention for the medium will increase. Every device may have to wait an inordinately long time before getting a chance to transmit.

Engineers have developed a number of network devices that alleviate these difficulties. Many of these devices are not specific to Ethernet, but play roles in other network technologies as well.

Repeaters

The first popular Ethernet medium was a copper coaxial cable known as "thicknet." The maximum length of a thicknet cable was 500 meters. In large building or campus environments, a 500-meter cable could not always reach every network device. A repeater addresses this problem.

Repeaters connect multiple Ethernet segments, listening to each segment and repeating the signal heard on one segment onto every other segment connected to the repeater. By running multiple cables and joining them with repeaters, you can significantly increase your network diameter.

Segmentation

In our dinner table analogy, we had only a few people at a table carrying out the conversation, so restricting ourselves to a single speaker at any given time was not a significant barrier to communication. But what if there were many people at the table and only one were allowed to speak at any given time?

In practice, we know that the analogy breaks down in circumstances such as these. With larger groups of people, it is common for several different conversations to occur simultaneously. If only one person in a crowded room or at a banquet dinner were able to speak at any time, many people would get frustrated waiting for a chance to talk. For humans, the problem is self-correcting: Voices only carry so far, and the ear is adept at picking out a particular conversation from the surrounding noise. This makes it easy for us to have many small groups at a party converse in the same room; but network cables carry signals quickly and efficiently over long distances, so this natural segregation of conversations does not occur.

Ethernet networks faced congestion problems as they increased in size. If a large number of stations connected to the same segment and each generated a sizable amount of traffic, many stations may attempt to transmit whenever there was an opportunity. Under these circumstances, collisions would become more frequent and could begin to choke out successful transmissions, which could take inordinately large amounts of time to complete. One way to reduce congestion would be to split a single segment into multiple segments, thus creating multiple collision domains. This solution creates a different problem, as now these now separate segments are not able to share information with each other.

Bridges

To alleviate problems with segmentation, Ethernet networks implemented bridges. Bridges connect two or more network segments, increasing the network diameter as a repeater does, but bridges also help regulate traffic. They can send and receive transmissions just like any other node, but they do not function the same as a normal node. The bridge does not originate any traffic of its own; like a repeater, it only echoes what it hears from other stations. (That last statement is not entirely accurate: Bridges do create a special Ethernet frame that allows them to communicate with other bridges, but that is outside the scope of this article.)

Remember how the multiple access and shared medium of Ethernet meant that every station on the wire received every transmission, whether it was the intended recipient or not? Bridges make use of this feature to relay traffic between segments. In the figure above, the bridge connects segments 1 and 2. If station A or B were to transmit, the bridge would also receive the transmission on segment 1. How should the bridge respond to this traffic? It could automatically transmit the frame onto segment 2, like a repeater, but that would not relieve congestion, as the network would behave like one long segment.

One goal of the bridge is to reduce unnecessary traffic on both segments. It does this by examining the destination address of the frame before deciding how to handle it. If the destination address is that of station A or B, then there is no need for the frame to appear on segment 2. In this case, the bridge does nothing. We can say that the bridge filters or drops the frame. If the destination address is that of station C or D, or if it is the broadcast address, then the bridge will transmit, or forward the frame on to segment 2. By forwarding packets, the bridge allows any of the four devices in the figure to communicate. Additionally, by filtering packets when appropriate, the bridge makes it possible for station A to transmit to station B at the same time that station C transmits to station D, allowing two conversations to occur simultaneously!

Switches are the modern counterparts of bridges, functionally equivalent but offering a dedicated segment for every node on the network (more on switches later in the article).


Routers: Logical Segmentation

Bridges can reduce congestion by allowing multiple conversations to occur on different segments simultaneously, but they have their limits in segmenting traffic as well.

An important characteristic of bridges is that they forward Ethernet broadcasts to all connected segments. This behavior is necessary, as Ethernet broadcasts are destined for every node on the network, but it can pose problems for bridged networks that grow too large. When a large number of stations broadcast on a bridged network, congestion can be as bad as if all those devices were on a single segment.

Routers are advanced networking components that can divide a single network into two logically separate networks. While Ethernet broadcasts cross bridges in their search to find every node on the network, they do not cross routers, because the router forms a logical boundary for the network.

Routers operate based on protocols that are independent of the specific networking technology, like Ethernet or token ring (we'll discuss token ring later). This allows routers to easily interconnect various network technologies, both local and wide area, and has led to their widespread deployment in connecting devices around the world as part of the global Internet.

Switched Ethernet

Modern Ethernet implementations often look nothing like their historical counterparts. Where long runs of coaxial cable provided attachments for multiple stations in legacy Ethernet, modern Ethernet networks use twisted pair wiring or fiber optics to connect stations in a radial pattern. Where legacy Ethernet networks transmitted data at 10 megabits per second (Mbps), modern networks can operate at 100 or even 1,000 Mbps!



Perhaps the most striking advancement in contemporary Ethernet networks is the use of switched Ethernet. Switched networks replace the shared medium of legacy Ethernet with a dedicated segment for each station. These segments connect to a switch, which acts much like an Ethernet bridge, but can connect many of these single station segments. Some switches today can support hundreds of dedicated segments. Since the only devices on the segments are the switch and the end station, the switch picks up every transmission before it reaches another node. The switch then forwards the frame over the appropriate segment, just like a bridge, but since any segment contains only a single node, the frame only reaches the intended recipient. This allows many conversations to occur simultaneously on a switched network.